Post by Istas on Sept 1, 2015 5:08:37 GMT
guide to roleplay
BASICS | TO |
PROPER | ROLEPLAY |
third person
Proper roleplaying is always written in third-person. Meaning there is no such thing as; I, me, mine, ours, us, our, you, your or yours. Instead, they are replaced with words such as; he, him, her, she, they, them, it, its, their, and theirs. One is constantly speaking about their character, not themselves, or someone else. It is used because it tends to be more precise and accurate when being posted amongst large numbers of people. Roleplaying, does not involve a main character; first person is usually used when trying to tell a story about one specific person. However, third person allows to narrate a more collaborative story involving different styles of writing. It is also used because the alias get to control their own characters, if it was meant to be written in first person people would usually tend to control others characters as well.
description
In one's piece of writing, description is always a positive factor. It enhances the piece and makes the reader crave to read more. Remember that no one knows your character more than you do, so you have to emphasize about them. Even the slightest bit of description can add character and depth to the one's behaviour. For example; the wolf glared into the distance, annoyance plastering all over its face as an unsettling sound sharply arose from the dark and mysterious forest. That is much more descriptive than: the wolf looked into the distance and a loud noise came from the forest. The first example included a lot of depth, you could really feel how the character felt, hence that the writing mentioned that they were annoyed and also you could tell how horrible the sound must have been compared to the last example where it blandly explained that some random sound came out of the forest. One always wants the reader to really acknowledge the characters feeling and thoughts about what is going on around them. Also, make the reader feel as if they are the character in the piece and they could feel all that the character does. Be descriptive.
realism
No power-playing or god-modding. Make sure that your piece is realistic and allow the actions of others to affect your character. For example, if your character is in a brawl with another character, you have to accept the fact that your character is going to take damage depending on the other characters actions. If a punch is swung at your character, you have to allow it to happen because realistically if one got punched, they would have no choice but to take the damage. Also, your character can not be "perfect" or unrealistic because let's face it, everything and everyone has flaws, that's part of making things realistic. Despite that your character has strengths, they must also have weaknesses; meaning that they can't be perfect at everything. If one's character is strong it is highly unlikely that they will have really high stamina as well. So keep it real. In addition, if you are roleplaying amongst wolves, you have to make your character match what an actual wolf would act or look like. No pink fur or unusual coloured eyes, etc, etc.
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